Prophets - European Nexuiz & Xonotic Clan
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.::: European Nexuiz & Xonotic Clan .:::. Best Frags & Finest Movements since Jan. 2009 :::.
 
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 Nexuiz Mapping

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+19
iron [PK]
charlie bravo
organic
kay
qbit
DieHappy
Art
tceins@playerkiller.de
Thalan
Slatte
Fant1
painless
-maniac|Su-
Ravage
Lady Doom
Bommel
lost
Banshee
Growl
23 posters
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qbit

qbit


Posts : 33
Join date : 2009-07-17
Location : Konstanz, Germany

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeTue Jul 28, 2009 12:00 am

Grim is really a nice map flower is the song also self-made? Sounds pretty cool afro
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Banshee
Side Admin
Banshee


Posts : 992
Join date : 2008-06-10
Location : China

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeThu Jul 30, 2009 10:18 pm

thankies Smile
right now Ive finished modifying Steelspace as from what Ive seen it wasnt very popular map, yep it needed tweaks for sure. actual version is different from previous and U will notice that. Im gonna build it tonight and of course Im gonna share it with U peepz when its ready Wink Smile
And I have another idea for nice small map, working on it in the meanwhile. also Marc's Chronosphere will be done soon Wink so get Urselves ready Smile Cool drunken Basketball
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Banshee
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Banshee


Posts : 992
Join date : 2008-06-10
Location : China

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeFri Jul 31, 2009 9:16 pm

ehh damn biatch didnt build, gotta fix some shit Mad
anyway, I found a really nice site with LOADSA NICE textures!
http://www.simonoc.com/pages/materials/tpegypt/index.htm
this link is to egyptian section, but there of course are more nice textures ^^]
some of them look really familiar... What a Face
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lost
Side Admin
lost


Posts : 1417
Join date : 2008-06-12
Location : England

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeFri Jul 31, 2009 10:26 pm

Nice find K, perfect fit for many Nex maps. Cool
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Banshee
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Banshee


Posts : 992
Join date : 2008-06-10
Location : China

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeFri Jul 31, 2009 11:31 pm

Cool Very Happy ty m99999999 Smile and thankies for PM Wink will try that, would love to play on that damn biatch tonight Very Happy Twisted Evil
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Bommel

Bommel


Posts : 258
Join date : 2008-11-14
Location : Auenland

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeFri Jul 31, 2009 11:41 pm

The ultimative free texture site is located here: http://www.cgtextures.com/
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Banshee
Side Admin
Banshee


Posts : 992
Join date : 2008-06-10
Location : China

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeSat Aug 01, 2009 12:22 am

damn BOMMEL, always finds something better Mad Very Happy
Cool thx m8 Cool woah now we have plenty of resources to have fun with ^^] Twisted Evil drunken Basketball
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Banshee
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Banshee


Posts : 992
Join date : 2008-06-10
Location : China

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeSat Aug 01, 2009 5:28 am

well, I hope it's working ok now, at least it was working ok here.
http://odsiebie.com/pokaz/4521457---f2ed.html
check it plz, at least to see the difference.
hopefully we will show up @ laaate evening.
see Yaz around peepz drunken Basketball I love you
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lost
Side Admin
lost


Posts : 1417
Join date : 2008-06-12
Location : England

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeSat Aug 01, 2009 6:06 am

Looking good. Smile

Uploaded to PK & Prophets servers. Had to rename it to avoid any conflict with your old version, creatively chose steelspace_v4. Wink

Hope to catch u later m9999999999. Basketball Basketball drunken
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DieHappy
Forums Moderator
DieHappy


Posts : 279
Join date : 2009-04-28

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeSun Aug 02, 2009 12:20 am

I started a new map, it's mot ready but i spend so much time on it and want to show a little bit of it.

Map
http://omploader.org/vMjJ0aQ

Pictures or not.
Nexuiz Mapping - Page 13 Nexuiz000028
Nexuiz Mapping - Page 13 Nexuiz000031
Nexuiz Mapping - Page 13 Nexuiz000032
Nexuiz Mapping - Page 13 Nexuiz000033

http://yfrog.com/5jnexuiz000028jx
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lost
Side Admin
lost


Posts : 1417
Join date : 2008-06-12
Location : England

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeSun Aug 02, 2009 1:21 am

Great idea DH. Smile You've done an excellent job with the lighting in the stairwell & features like the extinguisher models & men/women toilet signs add a nice touch (as does the peephole - you've gotta add something to look at tho Wink ). I think the main areas need a little something extra, whether you play with light/shadows or add some obstacles such as support pillars or the odd vehicle, you get the idea. Wink

Nice work m8 & nice music too. Looking forward to seeing more, keep it up. Smile
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DieHappy
Forums Moderator
DieHappy


Posts : 279
Join date : 2009-04-28

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeSun Aug 02, 2009 2:45 am

Wow thank you. Embarassed
In future i will add some car park lines, floor numbers, some poster and ticketmachines but at firt i will complete the information place in the first level. I would like to use some car- models but dont know where i can get them and if they are too bad for the performance.
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-maniac|Su-
Side Admin
-maniac|Su-


Posts : 972
Join date : 2009-01-15
Location : Berlin, Germany

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeSun Aug 02, 2009 4:37 am

Hi guys - must say again: Good work ..... What a Face

@ Bansh - downloaded ur map yesterday evening and tried some matches alone single player mod.
Map looking really nice and is much better (because bigger & less space Wink) to play. I think i will become more popular now Basketball

@ Die Happy - ur pictures looking very promising - can't wait till it finished bounce Think it will be nice to play on it ..... sunny

btw . it is a great honor to be in a family with such creative members afro

yours Su
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painless
Inactiv Clan Member
painless


Posts : 742
Join date : 2008-11-13
Location : Italy

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeSun Aug 02, 2009 6:39 am

there are other textures here
http://dezignus.com/category/textures/

nice site u discovered spohst Wink i knew about it... but never used it

map works banshee Smile better than be4 Very Happy
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Banshee
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Banshee


Posts : 992
Join date : 2008-06-10
Location : China

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeMon Aug 03, 2009 10:40 pm

Im glad that U guys n gals like the new version Smile cheers
DH, I saw only pics of Ur newest production, but I will take a look at map in game l8r, so far -> Shocked Cool afro nice work, I bet U have spent much time on it and it's definitely worth it Twisted Evil respect Exclamation Twisted Evil
can't say anything else now, gotta look at it in game.

And I assume Chronosphere is ready to be built, will post link when ready Wink alien
working on another one now, when I finish it, Im gonna start learning how to make new player model Wink Twisted Evil
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lost
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lost


Posts : 1417
Join date : 2008-06-12
Location : England

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeMon Aug 03, 2009 11:23 pm

Banshee wrote:

working on another one now, when I finish it, Im gonna start learning how to make new player model Wink Twisted Evil

Big respect Bansh, that'd be a helluva project & well appreciated. Twisted Evil cheers
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Banshee
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Banshee


Posts : 992
Join date : 2008-06-10
Location : China

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeTue Aug 04, 2009 12:46 am

Im aware that it's not gonna be easy, but we need new model. Twisted Evil
more than that -> we need Lady Doom model Wink Twisted Evil alien
it will take much time but it's worth it Smile
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Art
Inactiv Clan Member
Art


Posts : 433
Join date : 2009-02-10
Location : Saint-Petersburg, Russia

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeTue Aug 04, 2009 2:33 am

Em... but most of us use not the best graphic settings, so you sure that pretty model of Lady will look like a human one with bad graphic? cyclops
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Banshee
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Banshee


Posts : 992
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Location : China

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeTue Aug 04, 2009 2:55 am

yeah Im sure Smile that model will look like human, heh more than that -> an attractive woman Wink this time I wont do a model totally by myself and from the beginning, I will use existing one and try to modify it to have it look just like I want to Wink with help of my BOMMEL Master Im sure it will look good alien using existing one will save very much time with the animation stuff and few other things. If I can get over with it, I can start making another Cool totally by myself Wink
no worries m8 Smile
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painless
Inactiv Clan Member
painless


Posts : 742
Join date : 2008-11-13
Location : Italy

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeTue Aug 04, 2009 3:30 am

spohst is using blender? right and he's pretty good at it Smile

but i dunno how much u will have to work to make a woman model... but cinema 4D give u the chance to start from this

Nexuiz Mapping - Page 13 Picture1gvi

i can save it as object or in a way u and spohst could use it on BLENDER

PS: there is a woman model 2 Smile

hope i was helpfull
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Banshee
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Banshee


Posts : 992
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Location : China

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeTue Aug 04, 2009 3:38 am

I didnt start yet, but hopefully I will this week Smile
and how does woman 2 model look ? Cool
if things go ok we can create whole army of Prophets models Twisted Evil every Prophet could have his own model drunken bounce
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painless
Inactiv Clan Member
painless


Posts : 742
Join date : 2008-11-13
Location : Italy

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeTue Aug 04, 2009 4:03 am

Nexuiz Mapping - Page 13 Picture2hwf

of course u can even start from the naked version

and making every member is a good idea Wink i think i will start to make some tests Very Happy
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Banshee
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Banshee


Posts : 992
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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeTue Aug 04, 2009 10:48 pm

hehe naked version is only available at home Razz Very Happy lol! What a Face j/k
nah Id rather start with existing one Wink
while I was messing with remake of "dueling keeps" (probably won't be exact copy just like grim is only based on q3tourney3) I thought that lt is nice map but a bit too big for minsta dm, so I think I will shrink it to 1/2 size and add some more textures, not many just a few but it could make it better.
I admit Im getting irritated sometimes cuz of it's actual size, it's huge Rolling Eyes
and I hope I will also send to T Marc's chronosphere today/tomorrow morning.
cheers Smile

edit:
again I found some nice stuff while looking for something else. ahhh so many prefabs but dunno how to use most of them Sad but fortunately not all of them Very Happy
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DieHappy
Forums Moderator
DieHappy


Posts : 279
Join date : 2009-04-28

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeWed Aug 05, 2009 5:16 am

Hi Banshee,
i found a little bug, write this because of growls map.
I connectet a light with info_null to build a spotlight, it doesn't work so i tried to turn the connection direction.
After that the map had bugs, after every compiling the map grows up for 0.5 mb, and more and more textures are missing.
Maybe in the bug-map are such problems too ?

Btw. here is a little update for "park", maybe i am on the right way.
http://omploader.org/vMjNnOQ
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Art
Inactiv Clan Member
Art


Posts : 433
Join date : 2009-02-10
Location : Saint-Petersburg, Russia

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PostSubject: Re: Nexuiz Mapping   Nexuiz Mapping - Page 13 Icon_minitimeWed Aug 05, 2009 5:32 am

And if you talk about bugs... Faith and Bau said to me that they hear sound of message at potd when noone write any. Haven't tested it yet, so don't know if it's true Neutral
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