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 Yet another droid.

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lost
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PostSubject: Re: Yet another droid.   Wed Feb 04, 2009 9:09 pm

This blender thing is frustrating for n00bs like me. I can't do anything other than drag the pelvis around... Sad

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PostSubject: Re: Yet another droid.   Thu Feb 05, 2009 6:21 am

Packing it with tex is somehow difficult Very Happy
Heres a screenshot of it instead:
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PostSubject: Re: Yet another droid.   Thu Feb 05, 2009 6:45 am

Looks way better with textures Smile

The yellor stripes, will those become the paintable areas of the model?

Nice leg-swing, doing Can-Can?

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PostSubject: Re: Yet another droid.   Thu Feb 19, 2009 5:22 am

Just finished the walkcycle (well...more or less only Im finished - not the walkcycle)
The other animations will follow slowly - As I said, Im more or less noobish in animating.
Take a look at it in the Blend!


C & C welcome - and post more - Growls thread has already 3 sites! What a Face

Sidenote: I have a new keyboard - so dont wonder about the abnormal rate of typos.
The yellow stripes are the area which are filled with color one, the rest will be filled with color 2.


Edit: What's Can-Can?
Edit2: Press Alt+A to playback the animation.


Last edited by Brecht van Bommel on Thu Feb 19, 2009 6:06 am; edited 1 time in total
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PostSubject: Re: Yet another droid.   Thu Feb 19, 2009 5:54 am

Hey Brecht Smile

looks like you did a step forward^^

Nice model with the nex in his hands Smile

That's how it looks for me when i donwload the file. It's not doing an animation tho...
Sry for the deformed body parts...somehow it happens Razz



How comes i have no textures?

And the secret to get 3 pages in a thread very fast: Write 50% of all posts by yourself affraid


Can Can----->

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PostSubject: Re: Yet another droid.   Thu Feb 19, 2009 6:06 am

Quote :
And the secret to get 3 pages in a thread very fast: Write 50% of all posts by yourself
lawl Very Happy

It seems that too long blender-sessions makes my brain muddy - So muddy that I forgot to tell you that you have to press ALT + A in the 3D View to playback the animation - have fun.
You can also use your [right] and [left] arrow buttons on your keyboard to jump one frame for/backwards.
The missing textures.. is a bit bigger problem. It seems theres a bug in the new version 2.48 which prevents me from packing them into the blend... I'll take a deeper look at that tomorrow.
Edit: Theres a popup-menu on the right of the 3D-View header ..set it to "Solid" (the one in the middle)
Or just pressing "D->OpenGL Solid" or "D->Shaded Solid" should also work.

and no Can Can currently... but its a good idea..imagine that with 15 droids in Nexuiz! What a Face

Quote :
Sry for the deformed body parts...somehow it happens
Np, looks sometimes not better here Wink


Last edited by Brecht van Bommel on Thu Feb 19, 2009 6:12 am; edited 1 time in total (Reason for editing : Edited.)
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PostSubject: Re: Yet another droid.   Thu Feb 19, 2009 7:15 am

i made it solid now and it looks a lot better now Smile

But with Alt+A nor with the cursor-buttons he is willing to move o_O
I see a number running up, but nothing happens

Is it a user error as usual confused

Do i have to select a specific bodypart?

Quote :

and no Can Can currently... but its a good idea..imagine that with 15 droids in Nexuiz! What a Face


Would be epic Very Happy

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PostSubject: OUCH!!!   Fri Feb 20, 2009 6:25 am

Growl wrote:

But with Alt+A nor with the cursor-buttons he is willing to move o_O
I see a number running up, but nothing happens
My head just moved with an average speed of 30 km/h
in the direction of the nearest wall. (these are ~140 Joule pushing on my head if it has 4kg Very Happy )
Why?
Well, I just noticed that I gave you the wrong file.... so this playback cant work cause theres no action defined - ouch!
I upload the right one tommorrow - dont have any time atm.. :/

SORRY!
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PostSubject: Re: Yet another droid.   Fri Feb 20, 2009 6:31 am

Growl wrote:
Sry for the deformed body parts...somehow it happens Razz
Hehe, that's about all i can do with Blender. What a Face

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PostSubject: Re: Yet another droid.   Fri Feb 20, 2009 7:09 am

Brecht van Bommel wrote:
Growl wrote:

But with Alt+A nor with the cursor-buttons he is willing to move o_O
I see a number running up, but nothing happens
My head just moved with an average speed of 30 km/h
in the direction of the nearest wall. (these are ~140 Joule pushing on my head if it has 4kg Very Happy )
Why?
Well, I just noticed that I gave you the wrong file.... so this playback cant work cause theres no action defined - ouch!
I upload the right one tommorrow - dont have any time atm.. :/

SORRY!

Really...i dunno what to say

scratch scratch scratch scratch lol! lol!

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PostSubject: Re: Yet another droid.   Sat Feb 21, 2009 2:22 am

Growl wrote:
Really...i dunno what to say
hmm...youre not alone Very Happy
The file uploaded 2 days ago was has the same name as the current - but was saved at a totally different place.. *shame on me*
But I uploaded the correct one now.... (I hope so Wink)
So heres the next try:

  • Download wip.blend - 1.1 Mb
  • Open it.
  • It seems like that the texture packing thing works now....so you should see the textures now on the model
  • Playback the animation with Alt+A (it may happen that the 3D view changes to a blank window, thats the fault of a script which Im using here (what isnt packed), just press ESC and change the window back to a 3D Window (left down corner) and press again Alt+A..

Note: Theres also a Nex in his hands - the movement of the weapon is more or less nonsens - even dont take a closer look at it Wink
have fun..



p.s: I have VACATIONS now!

EDIT: YAY, PAGE 5! xD
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PostSubject: Re: Yet another droid.   Sat Feb 21, 2009 6:27 am

Yoooo Very Happy

That's great Smile
First it switched to a grey screen but then i saw it in it's full beauty. Pretty good animation, smooth and good to look at, i like how the whole body moves and the pelvis is going up.


Droid Movements bounce bounce

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PostSubject: Re: Yet another droid.   Fri Feb 27, 2009 7:49 pm

at last I did it Smile
WOW BOMMEL, that looks just affraid ...great Smile Twisted Evil bounce
nice work m8, Brecht van Sorcerer Smile Cool

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PostSubject: Re: Yet another droid.   Fri Feb 27, 2009 7:53 pm

Hey Thank you both! Very Happy
I tried to export it yesterday...and ehmm... yeah...the export itself worked, but the droid explodes at every step hes doing & and I dunno why Sad
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PostSubject: Re: Yet another droid.   Fri Feb 27, 2009 7:56 pm

An exploding droid would make a cool animated avatar. Wink

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PostSubject: Re: Yet another droid.   Fri Feb 27, 2009 9:17 pm

yah and flip flops hittin' the camera Wink Smile Cool

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PostSubject: Re: Yet another droid.   Fri Feb 27, 2009 9:23 pm

Hell yeah! Twisted Evil

... Or nothing remaining other than a pair of pink flip-flops. What a Face

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PostSubject: Re: Yet another droid.   Fri Feb 27, 2009 10:06 pm

Twisted Evil Twisted Evil Twisted Evil Twisted Evil oh yeah Twisted Evil Twisted Evil Twisted Evil Twisted Evil

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PostSubject: Re: Yet another droid.   Mon Mar 09, 2009 4:52 am

Sorry that the last update is some time ago, but I messed up my droid.
Well, I had to mess up it because exporting didnt work as expected.. and so I have to redo the "skeleton" and the animations Sad
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PostSubject: Re: Yet another droid.   Mon Mar 09, 2009 5:01 am

Oh my, i am very sorry for you Sad

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PostSubject: Re: Yet another droid.   Tue Mar 10, 2009 9:47 pm

Growl wrote:
Oh my, i am very sorry for you
Shit happens, Im used to it Wink

I think I take a little break from my droid, not long 2-3 weeks, cause Im a bit frustrated now -> no good work.
I just packed out my old "palace garden"-project... as some sort of relaxing work...
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PostSubject: Re: Yet another droid.   Wed Mar 11, 2009 1:48 am

sorry to hear that BOMMEL Sad
and I watched droid animation not long ago, it was cool ! Cool

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PostSubject: Re: Yet another droid.   Sat Mar 28, 2009 3:36 am

Huh?
A post in this thread? Im not dead yet? Ok I am but I decided to work again a bit at this place Wink
Basically is all whats missing the animations.
But theres one problem (har har.. as usual): I have to export it to Nex and too look at it..and so on. Takes much time:
Solution: I just made my own testing-enviroment. I check these anis simply by pressing a key.
Heres a screenhot of it:

And heres the testing-program: (Im sorry, Linux/Mac OSX only [buy Win for me and I compile it there Razz] but should be executable with cygwin under Windows)
blink-link

STARTING:
*just execute the "starter.sh" script. Thats all.
*alternative:
Code:
cd path/to/the/download && ./blenderplayer scenedata

Fly around with WASD and youre mouse.

If you wonder that there are no animations: Simple solution: There are no animations. I didnt re-do them yet. Just a static model in a room out of wood.


Code:
sudo have_fun -24h
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PostSubject: Re: Yet another droid.   Sat Mar 28, 2009 5:10 am

Looks cool m8. Cool

What are the dep's? I noticed it needs openal & freealut & accompanying sym-links. Didn't delve much deeper, I'm not one for installing stuff this way. What a Face

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PostSubject: Re: Yet another droid.   Sat Mar 28, 2009 9:09 am

thankies,

The deps are the same as Blender.... (ask your Packetmanager, I dont know them all)
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Yet another droid.
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