| Nexuiz Mapping | |
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+19iron [PK] charlie bravo organic kay qbit DieHappy Art tceins@playerkiller.de Thalan Slatte Fant1 painless -maniac|Su- Ravage Lady Doom Bommel lost Banshee Growl 23 posters |
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Growl Side Admin
Posts : 980 Join date : 2008-07-20 Location : Germany
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lost Side Admin
Posts : 1417 Join date : 2008-06-12 Location : England
| Subject: Re: Nexuiz Mapping Fri Feb 27, 2009 4:29 am | |
| Bansh, you have mail. Damn Growl, that's lookin' sweet. Still getting problems with my 2nd map. Solved the problem with the circular lava pit, got problems with duplicated objects not showing up properly now. I think I have a case of ideas outweighing skill. Damn, it's only 5% done, may call it a day & leave it @ lost1. | |
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Growl Side Admin
Posts : 980 Join date : 2008-07-20 Location : Germany
| Subject: Re: Nexuiz Mapping Fri Feb 27, 2009 4:34 am | |
| I wonder how ppl can make good maps in some hours. I read at the nexuiz ninjas, that they do maps in about 2-8 hours. Crazy folks... Btw. I call the map now Impulse, because of the big pillar which is senden impulses into the earth Update: If u have problems with the cloning-function, u should use importend prefabs. My cloned Teleport was also f***ed up, the lights of it were rotating all over the map | |
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lost Side Admin
Posts : 1417 Join date : 2008-06-12 Location : England
| Subject: Re: Nexuiz Mapping Fri Feb 27, 2009 9:04 am | |
| Certainly coming on nicely m8, it's looking great. Impulse makes a good name too. Thx for the advice m8, I will try making a prefab. I really hate it when something doesn't work as it should tho, or at least how I think it should work. | |
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Banshee Side Admin
Posts : 992 Join date : 2008-06-10 Location : China
| Subject: Re: Nexuiz Mapping Fri Feb 27, 2009 7:30 pm | |
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Growl Side Admin
Posts : 980 Join date : 2008-07-20 Location : Germany
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Bommel
Posts : 258 Join date : 2008-11-14 Location : Auenland
| Subject: Re: Nexuiz Mapping Sat Feb 28, 2009 11:39 pm | |
| - Quote :
- I hope to finish the map next week
Don't hurry - or it will go wrong. The map looks really good so far. A bit critic: The map looks "too grey", some emitting (red) objects or lamps would be cool. I still dont have a clue of radiant so I cant help you | |
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Growl Side Admin
Posts : 980 Join date : 2008-07-20 Location : Germany
| Subject: Re: Nexuiz Mapping Sun Mar 01, 2009 12:00 am | |
| Yes u are right, the map is very grey atm. I should recolor it a bit and bring it some lights. But no reds, i was thinking of blue ones for a cool atmosphere there. But first I have to build the rest of the map, there are also no gimmicks inserted yet. I was thinking of barrels and crates or something of that kind. edit:The raw is done need to fix some glitches and fill it with live now. Here an overview over the map layout: | |
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Growl Side Admin
Posts : 980 Join date : 2008-07-20 Location : Germany
| Subject: Re: Nexuiz Mapping Mon Mar 02, 2009 2:46 am | |
| And again some little updates Very important add: Prophets And a train function, transporting lots of pillar into nowhere Sadly i am still lacking good ideas for the style of the backrooms+stairway... First i wanted to have bleeding walls, but i dunno how to make it What a time-killer | |
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lost Side Admin
Posts : 1417 Join date : 2008-06-12 Location : England
| Subject: Re: Nexuiz Mapping Mon Mar 02, 2009 2:55 am | |
| Yea, 'prophets' is a nice touch. Keep taking your time & I'm sure it'll be awesome. | |
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Banshee Side Admin
Posts : 992 Join date : 2008-06-10 Location : China
| Subject: Re: Nexuiz Mapping Mon Mar 02, 2009 4:04 am | |
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Growl Side Admin
Posts : 980 Join date : 2008-07-20 Location : Germany
| Subject: Re: Nexuiz Mapping Tue Mar 03, 2009 7:18 am | |
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lost Side Admin
Posts : 1417 Join date : 2008-06-12 Location : England
| Subject: Re: Nexuiz Mapping Tue Mar 03, 2009 11:15 am | |
| More textures pls. Looks as tho it's gonna rock, nice work m8. | |
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Banshee Side Admin
Posts : 992 Join date : 2008-06-10 Location : China
| Subject: Re: Nexuiz Mapping Wed Mar 04, 2009 4:10 am | |
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Growl Side Admin
Posts : 980 Join date : 2008-07-20 Location : Germany
| Subject: Re: Nexuiz Mapping Wed Mar 04, 2009 4:25 am | |
| - lost wrote:
- More textures pls.
Looks as tho it's gonna rock, nice work m8. Do you really think i need more textures? I want to keep up the clean look...but if u say it looks too "empty".... @banshee Yes, I am addicted and pissed off at the same time I like to do this and I like to create this map. On the other hand I hate how much time it comsumes and how small the steps are I do day by day. Tho it will be the last map I'll ever do | |
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lost Side Admin
Posts : 1417 Join date : 2008-06-12 Location : England
| Subject: Re: Nexuiz Mapping Wed Mar 04, 2009 4:47 am | |
| Nope, not too empty. I just agree with Brecht, there's a lot of grey. Whether you add coloured lighting, darken some areas, change some textures or break up the existing ones with something, it'd help. Just trying to add something more than my usual 'looks great' (which it does btw). | |
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Banshee Side Admin
Posts : 992 Join date : 2008-06-10 Location : China
| Subject: Re: Nexuiz Mapping Wed Mar 04, 2009 4:48 am | |
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Growl Side Admin
Posts : 980 Join date : 2008-07-20 Location : Germany
| Subject: Re: Nexuiz Mapping Wed Mar 04, 2009 9:30 am | |
| I just had an idea: I will recolor every height-level of the map in another maintheme. If it lloks good I will up some new pics soon Hope to get a look that looks consistent in itself | |
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Growl Side Admin
Posts : 980 Join date : 2008-07-20 Location : Germany
| Subject: Re: Nexuiz Mapping Mon Mar 09, 2009 12:55 am | |
| Exchanged some textures, tell me if u like it or not. It's very time expensive to make it like this, so pls answer me First pic will be the main-style if u don't tell me its crap. Second pic is just to show u some lights | |
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-maniac|Su- Side Admin
Posts : 978 Join date : 2009-01-15 Location : Berlin, Germany
| Subject: Re: Nexuiz Mapping Mon Mar 09, 2009 1:19 am | |
| Hey Marc great work .... the map becomes better and better ... | |
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Banshee Side Admin
Posts : 992 Join date : 2008-06-10 Location : China
| Subject: Re: Nexuiz Mapping Mon Mar 09, 2009 1:20 am | |
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Lady Doom Side Admin
Posts : 272 Join date : 2008-11-24 Location : Poland
| Subject: Re: Nexuiz Mapping Mon Mar 09, 2009 1:24 am | |
| man looks really nice now:) | |
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lost Side Admin
Posts : 1417 Join date : 2008-06-12 Location : England
| Subject: Re: Nexuiz Mapping Mon Mar 09, 2009 1:50 am | |
| Oh yeeeeh, those screens look sweeeet. Nice work Marc, really. | |
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Growl Side Admin
Posts : 980 Join date : 2008-07-20 Location : Germany
| Subject: Re: Nexuiz Mapping Mon Mar 09, 2009 2:20 am | |
| Changed already a bit of the style, now it's more dirty.... | |
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painless Inactiv Clan Member
Posts : 742 Join date : 2008-11-13 Location : Italy
| Subject: Re: Nexuiz Mapping Mon Mar 09, 2009 3:10 am | |
| nice map growl when will we see it in action??
and can u pls make a tutorial i mean record the screen while making it?? | |
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