| Nexuiz Mapping | |
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+19iron [PK] charlie bravo organic kay qbit DieHappy Art tceins@playerkiller.de Thalan Slatte Fant1 painless -maniac|Su- Ravage Lady Doom Bommel lost Banshee Growl 23 posters |
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Banshee Side Admin
Posts : 992 Join date : 2008-06-10 Location : China
| Subject: Re: Nexuiz Mapping Sat Nov 28, 2009 7:05 am | |
| yeah nice works guys nothing really new from me, Im busy lately with so many things but messed a bit for a little while with one of my maps. "dirty" version of grim map. just see it if U like http://www.mediafire.com/?nzjzugbin5k | |
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DieHappy Forums Moderator
Posts : 279 Join date : 2009-04-28
| Subject: Re: Nexuiz Mapping Sat Nov 28, 2009 11:48 pm | |
| Nice textures Kay did you update future_arena ? Hey B i like the new style from grim, the cages and the other new details looks good | |
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Banshee Side Admin
Posts : 992 Join date : 2008-06-10 Location : China
| Subject: Re: Nexuiz Mapping Tue Dec 01, 2009 12:15 am | |
| I'm very glad U like it forgot to say - PIMP , I used one of Ur pics with our logo in this version (the one with tunnel ), I liked it so much that I had to do it cheers | |
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-maniac|Su- Side Admin
Posts : 978 Join date : 2009-01-15 Location : Berlin, Germany
| Subject: Re: Nexuiz Mapping Tue Dec 01, 2009 1:49 am | |
| yo Bansh - nice work - thankies for all Su | |
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Banshee Side Admin
Posts : 992 Join date : 2008-06-10 Location : China
| Subject: Re: Nexuiz Mapping Tue Dec 01, 2009 9:20 pm | |
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Banshee Side Admin
Posts : 992 Join date : 2008-06-10 Location : China
| Subject: Re: Nexuiz Mapping Sat Dec 05, 2009 9:19 am | |
| yeah double posting ^^ another version of 5th element, I hope it will be much more playable than before (imo it was too big and too less stuff. here is version with nice models (angel statue, crow, and support collumn) and... well just see it I aopreciaye it btw I tried to upload it on server but I cant guarantee it's there ( ) http://www.mediafire.com/?iznyngydorosee it plz | |
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organic
Posts : 63 Join date : 2009-05-21
| Subject: Re: Nexuiz Mapping Sat Dec 05, 2009 11:46 am | |
| Looks good. Run locally on my machine there is a texture panel missing - behind Painless and Lost. Nice angels too | |
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Banshee Side Admin
Posts : 992 Join date : 2008-06-10 Location : China
| Subject: Re: Nexuiz Mapping Sat Dec 05, 2009 9:21 pm | |
| yeah Ive compiled it few times, and every time there was problem with that wall, in this "version" there is small part missing. I tried to fix it several times but without result thanks yup angels are very nice but theyre not mine - credits to Tamara "Ophelia" Crossley, it's her model. It should be on server, I uploaded it in the same way as usual, but when I tried to change map - "this map is not available on this server" weird as I can see it's there when I fire up filezilla and connect with host | |
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DieHappy Forums Moderator
Posts : 279 Join date : 2009-04-28
| Subject: Re: Nexuiz Mapping Sun Dec 06, 2009 1:00 am | |
| Sorry but i don't like the new version very much, it is a little bit burdensome and too dark. One roof texture is missing. I have a problem with radiant : As you can see there is a grey "wall" and it looks like low color. Is it the grafic card driver or what is that problem ? | |
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Banshee Side Admin
Posts : 992 Join date : 2008-06-10 Location : China
| Subject: Re: Nexuiz Mapping Sun Dec 06, 2009 1:24 am | |
| which texture is missing? honestly I didn't notice it at all I appreciate Ur opinion, even if it's not positive and sorry but I don't have any idea what could be the problem if surface inspector doesn't help to get it look as U wish it to look then I can't say what is wrong. | |
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DieHappy Forums Moderator
Posts : 279 Join date : 2009-04-28
| Subject: Re: Nexuiz Mapping Sun Dec 06, 2009 2:55 am | |
| Texture : 243-V5 tzorkwater_trans from the temple in front of the water wall. | |
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Banshee Side Admin
Posts : 992 Join date : 2008-06-10 Location : China
| Subject: Re: Nexuiz Mapping Sun Dec 06, 2009 6:54 am | |
| hmm thats kinda weird, Ive included the same scripts as in previous version and noone told me that it's missing :/ if U fire up previous version that texture isn't missing? | |
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DieHappy Forums Moderator
Posts : 279 Join date : 2009-04-28
| Subject: Re: Nexuiz Mapping Mon Dec 07, 2009 12:22 am | |
| No on 5th there is no texture missing. Maybe it is only my problem, i have many crushed zip files. | |
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Banshee Side Admin
Posts : 992 Join date : 2008-06-10 Location : China
| Subject: Re: Nexuiz Mapping Mon Dec 07, 2009 8:07 pm | |
| dont have any idea why it's missing... and which texture is it (the grey one @ wall) ? I could see if it looks the same on my PC. are U using NetRadiant or GTKRadiant? | |
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Lady Doom Side Admin
Posts : 272 Join date : 2008-11-24 Location : Poland
| Subject: Re: Nexuiz Mapping Mon Dec 07, 2009 9:20 pm | |
| In my opinion this vesion is much better than old one. Finally I can find myself there. Nice work Banshee as always | |
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DieHappy Forums Moderator
Posts : 279 Join date : 2009-04-28
| Subject: Re: Nexuiz Mapping Mon Dec 07, 2009 11:35 pm | |
| About my problem: Using netradiant, but there is no texture missing it is some kind of wall, a programm error. Behind that grey wall you cant see anything from any map. [Edit] I found it : View>Camera> Far Clip Plane had wrong settings. | |
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Banshee Side Admin
Posts : 992 Join date : 2008-06-10 Location : China
| Subject: Re: Nexuiz Mapping Tue Dec 08, 2009 1:22 am | |
| I guess I get it, U mean that grey area behind which U can't see shit? I don't think it's a problem, I have it all the time, seems like U can see limited area and after that distance it shows that grey wall. at least it works that way on 2 PCs Im using to make maps. but every brush is still where it should be. so no worries m8 hope I got it ok and thank U Domi edit: good I didn't even try to change that setting, as it didn't bother me that much. however it's good to know where to change it cheers | |
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DieHappy Forums Moderator
Posts : 279 Join date : 2009-04-28
| Subject: Re: Nexuiz Mapping Tue Dec 08, 2009 3:00 am | |
| Yes you got it. But it is curious, from one day to the other the settings was changed. | |
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Banshee Side Admin
Posts : 992 Join date : 2008-06-10 Location : China
| Subject: Re: Nexuiz Mapping Tue Dec 08, 2009 6:54 pm | |
| yup m8, netradiant is tricky shit crashes from time to time and sometimes I experience the same situations - some settings aren't set like they were set previously | |
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Banshee Side Admin
Posts : 992 Join date : 2008-06-10 Location : China
| Subject: Re: Nexuiz Mapping Fri Dec 18, 2009 9:02 pm | |
| weird shit I have 3 radiants on my PC and all of them don't work correctly lately. everytime there is something missing on my maps. this time there are missing 4 pieces of metal on the roof. well, that doesn't affect gameplay so much I guees, tho it's annoying as I said some time ago, there are few maps from quake series I like very much. we have already potd (T-rox ), that is my favo map from this series. another one I like very much is q3ctf1 - dueling keeps. I played so many games on it, regular dm, ctf, and rails only. thought it would be great to have this map in our nexuiz minsta world. of course it doesn't look exactly like the original, it's just based on it (like little_trouble isn't the exact copy of original). Im aware of that it's not perfect, but give it a try : http://www.przeklej.pl/plik/q3ctf1ish-pk3-0006an1f51jp2j6anyway, it's already on our server it could look a bit better on ultimate settings, but since most of us don't play with extremely high graphic, it's not so important imo if there is something that needs to be fixed, don't hesitate to tell me about it. building this map took less than half an hour, so everything can be done in no time (assuming U peepz will like this map ) cheers | |
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DieHappy Forums Moderator
Posts : 279 Join date : 2009-04-28
| Subject: Re: Nexuiz Mapping Fri Dec 18, 2009 11:05 pm | |
| Nice one, played it on our server and it makes fun it have a good gameplay. And for half an hour it looks realy good. Nice models, i like the naked angle I know the problem with the missing brushes, don't know what it is. In my actual map there is such a point, when i delete or shrink a touching brush it is visible. ?! Troubleshooting with Radiant : 1. burn it on cd 2. write Radiant on it 3. smash the cd all agressionen have passed | |
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Banshee Side Admin
Posts : 992 Join date : 2008-06-10 Location : China
| Subject: Re: Nexuiz Mapping Fri Dec 18, 2009 11:45 pm | |
| hehe I like the solution of getting rid of aggression ^^ I should be more accurate - making this map took me few days ( in the "meanwhiles" at work ), radiant built it in less than half an hour. thank You very much DH | |
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DieHappy Forums Moderator
Posts : 279 Join date : 2009-04-28
| Subject: Re: Nexuiz Mapping Mon Dec 21, 2009 1:55 am | |
| Not for that B. So here is a new map from me, maybe it is not ready, it is a little bit small but we will see. http://omploader.org/vMzFpdg/nowhere.pk3If someone would like to play it he must upload it, atm i don't have a programm for that. | |
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Banshee Side Admin
Posts : 992 Join date : 2008-06-10 Location : China
| Subject: Re: Nexuiz Mapping Mon Dec 21, 2009 7:56 am | |
| small and nice, just had a look at it Im sure it's going to be fun to play on it with 10 ppl nice work DH I'll upload it in a moment edit: ok uploaded, and we had some fun on it it's very good again nice work m8 | |
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-maniac|Su- Side Admin
Posts : 978 Join date : 2009-01-15 Location : Berlin, Germany
| Subject: Re: Nexuiz Mapping Fri Dec 25, 2009 10:33 pm | |
| nice work Die Happy .... played it and it was a it of fun thankies for all Su | |
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